loadingxx.blogg.se

Half life 2 intro
Half life 2 intro






These quotes are not present for females. Gordon Freeman? Well now we're getting somewhere. I do not want to know what kind of meat this is.

half life 2 intro

The Message Name, in titles.These quotes are either not present or are never spoken in-game.Īre you crazy? I am not going out in that! Set its Name to something like msg_01 - so you can target it. You can find this file in the game directoryĮ.g.: valve\titles.txt or spirit\titles.txt Etc The only drawback is that you have to supply the edited titles.txt file with your map. The first few lines of dialogue in Valve Software’s game Half-Life 2, uttered by the elusive G-Man. It can display lots (Full Screen) of text over multiple lines, you have full control over 3 text effects, colours, display times etc. The best thing about modifying the titles.txt is that you can make your changes, without effecting an already compiled map. rmf and recompile it every time you want to change things. You can link several game_text's together using a multimanager (I managed 10 without a crash) and this is fine for short intro's and titles. It is possible to register your self on Jamendo Local community and overview and share your. Using a game_text entity limits you to about 60 Characters per line using \n to add the second 60 Character line (Max per game_text is about 127 including spaces). Half Life 2 Original Intro CoreyLaddo You cant broadcast them. It's a very effective way of displaying text on the client's screen. Titles.txt is used by env_message point entity to display some text on the client's screen, this was used extensively in the hazard-course, and some multiplayer maps.

half life 2 intro

Loque has been credited with writing this, because he produced the original work.

half life 2 intro

This guide has been written to take into account some of the information he provided, but mainly to get back to the basics of the titles.txt. The tutorial he wrote was based on the work he was doing for his Mod. The idea for this tutorial came from Loque who wanted to use the versatility of the titles.txt to display in-game messages.








Half life 2 intro